GLUS
glus_matrix_viewprojection.h
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1 /*
2  * GLUS - Modern OpenGL, OpenGL ES and OpenVG Utilities. Copyright (C) since 2010 Norbert Nopper
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with this program. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef GLUS_MATRIX_VIEWPROJECTION_H_
19 #define GLUS_MATRIX_VIEWPROJECTION_H_
20 
35 GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Orthof(GLUSfloat result[16], const GLUSfloat left, const GLUSfloat right, const GLUSfloat bottom, const GLUSfloat top, const GLUSfloat nearVal, const GLUSfloat farVal);
36 
50 GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Frustumf(GLUSfloat result[16], const GLUSfloat left, const GLUSfloat right, const GLUSfloat bottom, const GLUSfloat top, const GLUSfloat nearVal, const GLUSfloat farVal);
51 
63 GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Perspectivef(GLUSfloat result[16], const GLUSfloat fovy, const GLUSfloat aspect, const GLUSfloat zNear, const GLUSfloat zFar);
64 
79 GLUSAPI GLUSvoid GLUSAPIENTRY glusMatrix4x4LookAtf(GLUSfloat result[16], const GLUSfloat eyeX, const GLUSfloat eyeY, const GLUSfloat eyeZ, const GLUSfloat centerX, const GLUSfloat centerY, const GLUSfloat centerZ, const GLUSfloat upX, const GLUSfloat upY, const GLUSfloat upZ);
80 
81 #endif /* GLUS_MATRIX_VIEWPROJECTION_H_ */
GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Frustumf(GLUSfloat result[16], const GLUSfloat left, const GLUSfloat right, const GLUSfloat bottom, const GLUSfloat top, const GLUSfloat nearVal, const GLUSfloat farVal)
Creates a matrix with perspective projection.
Definition: glus_matrix_viewprojection.c:47
float GLUSfloat
Definition: glus_typedef.h:37
void GLUSvoid
Definition: glus_typedef.h:51
#define GLUSAPI
Definition: glus_function.h:38
unsigned char GLUSboolean
Definition: glus_typedef.h:21
GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Orthof(GLUSfloat result[16], const GLUSfloat left, const GLUSfloat right, const GLUSfloat bottom, const GLUSfloat top, const GLUSfloat nearVal, const GLUSfloat farVal)
Creates a matrix with orthogonal projection.
Definition: glus_matrix_viewprojection.c:20
#define GLUSAPIENTRY
Definition: glus_function.h:31
GLUSAPI GLUSboolean GLUSAPIENTRY glusMatrix4x4Perspectivef(GLUSfloat result[16], const GLUSfloat fovy, const GLUSfloat aspect, const GLUSfloat zNear, const GLUSfloat zFar)
Creates a matrix with perspective projection.
Definition: glus_matrix_viewprojection.c:74
GLUSAPI GLUSvoid GLUSAPIENTRY glusMatrix4x4LookAtf(GLUSfloat result[16], const GLUSfloat eyeX, const GLUSfloat eyeY, const GLUSfloat eyeZ, const GLUSfloat centerX, const GLUSfloat centerY, const GLUSfloat centerZ, const GLUSfloat upX, const GLUSfloat upY, const GLUSfloat upZ)
Creates a view / camera matrix.
Definition: glus_matrix_viewprojection.c:86