18 #ifndef GLUS_SHADERPROGRAM_ES_H_
19 #define GLUS_SHADERPROGRAM_ES_H_
struct _GLUSprogram GLUSprogram
Structure for shader program handling.
GLUSAPI GLUSvoid GLUSAPIENTRY glusProgramDestroy(GLUSprogram *shaderprogram)
Destroys a program by freeing all resources.
Definition: glus_program.c:433
void GLUSvoid
Definition: glus_typedef.h:51
unsigned int GLUSuint
Definition: glus_typedef.h:28
GLUSuint program
The created program.
Definition: glus_program.h:29
char GLUSchar
Definition: glus_typedef.h:24
GLUSAPI GLUSboolean GLUSAPIENTRY glusProgramBuildFromSource(GLUSprogram *shaderProgram, const GLUSchar **vertexSource, const GLUSchar **fragmentSource)
Builds a program by compiling and linking the giving sources.
Definition: glus_program_es.c:159
GLUSuint vertex
Vertex shader.
Definition: glus_program.h:39
#define GLUSAPI
Definition: glus_function.h:38
unsigned char GLUSboolean
Definition: glus_typedef.h:21
GLUSAPI GLUSboolean GLUSAPIENTRY glusProgramLink(GLUSprogram *shaderProgram)
Links a formerly created program.
Definition: glus_program.c:304
GLUSuint fragment
Fragment shader.
Definition: glus_program.h:59
#define GLUSAPIENTRY
Definition: glus_function.h:31
Structure for shader program handling.
Definition: glus_program.h:24
GLUSAPI GLUSboolean GLUSAPIENTRY glusProgramCreateFromSource(GLUSprogram *shaderProgram, const GLUSchar **vertexSource, const GLUSchar **fragmentSource)
Creates a program by compiling the giving sources.
Definition: glus_program_es.c:20