18 #ifndef GLUS_PROGRAMPIPELINE_H_
19 #define GLUS_PROGRAMPIPELINE_H_
Structure for program pipeline handling.
Definition: glus_programpipeline.h:24
GLUSuint geometryProgram
Geometry shader program.
Definition: glus_programpipeline.h:54
void GLUSvoid
Definition: glus_typedef.h:51
struct _GLUSprogrampipeline GLUSprogrampipeline
Structure for program pipeline handling.
unsigned int GLUSuint
Definition: glus_typedef.h:28
GLUSuint fragmentProgram
Fragment shader program.
Definition: glus_programpipeline.h:59
#define GLUSAPI
Definition: glus_function.h:38
GLUSuint vertexProgram
Vertex shader program.
Definition: glus_programpipeline.h:39
unsigned char GLUSboolean
Definition: glus_typedef.h:21
GLUSAPI GLUSboolean GLUSAPIENTRY glusProgramPipelineBuild(GLUSprogrampipeline *programPipeline, GLUSuint vertexProgram, GLUSuint controlProgram, GLUSuint evaluationProgram, GLUSuint geometryProgram, GLUSuint fragmentProgram)
Builds a program pipeline.
Definition: glus_programpipeline.c:20
GLUSuint evaluationProgram
Tessellation evaluation shader program.
Definition: glus_programpipeline.h:49
GLUSAPI GLUSvoid GLUSAPIENTRY glusProgramPipelineDestroy(GLUSprogrampipeline *programPipeline)
Destroys a program pipeline by freeing the pipeline.
Definition: glus_programpipeline.c:82
GLUSuint computeProgram
Compute shader program.
Definition: glus_programpipeline.h:34
GLUSAPI GLUSboolean GLUSAPIENTRY glusProgramPipelineBuildCompute(GLUSprogrampipeline *programPipeline, GLUSuint computeProgram)
Builds a compute shader program pipeline.
Definition: glus_programpipeline.c:59
#define GLUSAPIENTRY
Definition: glus_function.h:31
GLUSuint pipeline
The created pipeline.
Definition: glus_programpipeline.h:29
GLUSuint controlProgram
Tessellation control shader program.
Definition: glus_programpipeline.h:44