GLUS
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Functions | |
GLUSAPI GLUSboolean GLUSAPIENTRY | glusPerlinCreateNoise1D (GLUStgaimage *image, const GLUSint width, const GLUSint seed, const GLUSfloat frequency, const GLUSfloat amplitude, const GLUSfloat persistence, const GLUSint octaves) |
Creates a 1D perlin noise texture. More... | |
GLUSAPI GLUSboolean GLUSAPIENTRY | glusPerlinCreateNoise2D (GLUStgaimage *image, const GLUSint width, const GLUSint height, const GLUSint seed, const GLUSfloat frequency, const GLUSfloat amplitude, const GLUSfloat persistence, const GLUSint octaves) |
Creates a 2D perlin noise texture. More... | |
GLUSAPI GLUSboolean GLUSAPIENTRY | glusPerlinCreateNoise3D (GLUStgaimage *image, const GLUSint width, const GLUSint height, const GLUSint depth, const GLUSint seed, const GLUSfloat frequency, const GLUSfloat amplitude, const GLUSfloat persistence, const GLUSint octaves) |
Creates a 3D perlin noise texture. More... | |
GLUSAPI GLUSboolean GLUSAPIENTRY glusPerlinCreateNoise1D | ( | GLUStgaimage * | image, |
const GLUSint | width, | ||
const GLUSint | seed, | ||
const GLUSfloat | frequency, | ||
const GLUSfloat | amplitude, | ||
const GLUSfloat | persistence, | ||
const GLUSint | octaves | ||
) |
Creates a 1D perlin noise texture.
See OpenGL Programming Guide 4.3, p.460ff
image | The perlin noise texture will be stored into this image. |
width | Width of the texture. |
seed | Random seed number. |
frequency | Frequency of the noise. |
amplitude | Amplitude of the noise. |
persistence | Persistence of the noise. |
octaves | Octaves of the noise. |
GLUSAPI GLUSboolean GLUSAPIENTRY glusPerlinCreateNoise2D | ( | GLUStgaimage * | image, |
const GLUSint | width, | ||
const GLUSint | height, | ||
const GLUSint | seed, | ||
const GLUSfloat | frequency, | ||
const GLUSfloat | amplitude, | ||
const GLUSfloat | persistence, | ||
const GLUSint | octaves | ||
) |
Creates a 2D perlin noise texture.
See OpenGL Programming Guide 4.3, p.460ff
image | The perlin noise texture will be stored into this image. |
width | Width of the texture. |
height | Height of the texture |
seed | Random seed number. |
frequency | Frequency of the noise. |
amplitude | Amplitude of the noise. |
persistence | Persistence of the noise. |
octaves | Octaves of the noise. |
GLUSAPI GLUSboolean GLUSAPIENTRY glusPerlinCreateNoise3D | ( | GLUStgaimage * | image, |
const GLUSint | width, | ||
const GLUSint | height, | ||
const GLUSint | depth, | ||
const GLUSint | seed, | ||
const GLUSfloat | frequency, | ||
const GLUSfloat | amplitude, | ||
const GLUSfloat | persistence, | ||
const GLUSint | octaves | ||
) |
Creates a 3D perlin noise texture.
See OpenGL Programming Guide 4.3, p.460ff
image | The perlin noise texture will be stored into this image. |
width | Width of the texture. |
height | Height of the texture |
depth | Depth of the texture |
seed | Random seed number. |
frequency | Frequency of the noise. |
amplitude | Amplitude of the noise. |
persistence | Persistence of the noise. |
octaves | Octaves of the noise. |