GLUS
|
Structure for a complete wavefront object file. More...
#include <glus_wavefront.h>
Data Fields | |
GLUSfloat * | vertices |
Vertices in homogeneous coordinates. More... | |
GLUSuint | verticesVBO |
Vertices VBO. More... | |
GLUSfloat * | normals |
Normals. More... | |
GLUSuint | normalsVBO |
Normals VBO. More... | |
GLUSfloat * | tangents |
Tangents. More... | |
GLUSuint | tangentsVBO |
Tangents VBO. More... | |
GLUSfloat * | bitangents |
Bitangents. More... | |
GLUSuint | bitangentsVBO |
Bitangents VBO. More... | |
GLUSfloat * | texCoords |
Texture coordinates. More... | |
GLUSuint | texCoordsVBO |
Texture corrdinates VBO. More... | |
GLUSuint | numberVertices |
Number of vertices. More... | |
GLUSgroupList * | groups |
Pointer to the first element of the groups. More... | |
GLUSmaterialList * | materials |
Pointer to the first element of the materials. More... | |
Structure for a complete wavefront object file.
GLUSfloat* bitangents |
Bitangents.
GLUSuint bitangentsVBO |
Bitangents VBO.
GLUSgroupList* groups |
Pointer to the first element of the groups.
GLUSmaterialList* materials |
Pointer to the first element of the materials.
GLUSfloat* normals |
Normals.
GLUSuint normalsVBO |
Normals VBO.
GLUSuint numberVertices |
Number of vertices.
GLUSfloat* tangents |
Tangents.
GLUSuint tangentsVBO |
Tangents VBO.
GLUSfloat* texCoords |
Texture coordinates.
GLUSuint texCoordsVBO |
Texture corrdinates VBO.
GLUSfloat* vertices |
Vertices in homogeneous coordinates.
GLUSuint verticesVBO |
Vertices VBO.